Nostromo razer gaming pad




















Discrete surround sound makes for immersive gameplay as it accurately represents how your character perceives the audio of the game world. See Razer Tiamat 7. Virtual surround sound can be found primarily in headphones that use only two drivers and complex audio processing algorithms to simulate the effect of having multiple audio drivers.

These headsets utilize internal or external amps and software engines to divide surround sound audio into distinct, separate segments, effectively reproducing a surround sound spectrum with just 2 drivers.

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Expires on. We encourage you to review the relevant amended policies at www. Razer Nostromo. Ergonomic form factor for precision and maximum comfort.

If you run into this find the v1. Unfortunately, they have removed it from their website. When used with the mouse, movement becomes faster and easier freeing up fingers to fire off powers. Had some problems in some games with latest driver v2. Downgraded to v1. If the software was improved this could become a "must have" gaming accessory. Nevertheless, if you are willing to put in the effort to configure things properly, and get past the learning curve you will be rewarded with a significantly improved gaming experience.

Do you hate having to move your hand to the "I" button to access your inventory, "K" for skills, etc? Not anymore, you don't! This way I don't have to map all over the keyboard, and I can access the menus rapidly.

SO many options, and it's pretty easy to switch profiles. The fact that there is a Blue, Red, and Green light to indicate different profiles Seven total variations is really great. I'm told it's even possbile to use this to play Starcraft, and there are various keymapping threads on the internet.

Especially with that game, being able to navigate the map using your left thumb, and not having to move our hands all over the keyboard are definitely plusses. Cons: Sadly, this seems to be made for people with a specific hand size.

I'm 6'0", and my hands are slightly larger than normal. Sadly, this gamepad is a little bit too small for my hands. The handrest seems almost detachable, so why couldn't they have made it so that it moves back a bit? That would have solved the hand size issue, since I would be able to rest my fingers and hand at the same time, rather than having to put my wrist in the wrong place in order to not have my fingers be weirdly arched to touch the keys.

Overall Review: The thumb analog stick is removable simply pluck it out , and I highly suggest doing so. For me the stick just gets in the way of the thumb button. Pros: Very comfortable, easy to get used to, and very convenient. I really enjoy the software, which was very easyto figure out, and map controls. Great how you can move the wrist guard to fit your needs. Overall, very impressed. Cons: They could move the space button up a little to make it more comfy, but its easy to get around and is very minor.

Sold by: Newegg Shipped by Newegg. Learn More. This item is currently out of stock and it may or may not be restocked. Out of Stock. Add To Wish List.

Are you an E-Blast Insider? More Resources. After making the keys and the scroll wheel of soft rubber, I would have wanted Razer to do the same to the D-Pad as well. Beneath the D-Pad is another key numbered 15 which by default works as a space bar.

Beneath this key are three lights which change according to the keys profile selected through the software control center. When switched on, the blue back light looks very attractive especially in darker environments.

The intensity can be changed via software, although a hardware button for it would have been much preferable. The main chassis is made of glossy plastic which at first looks very nice, but will eventually fall victim to finger prints. Any piece of hardware is dependent on its software to be reliable, stable and offer enough features to make full use of it. Fortunately for the Nostromo, Razer has done just that and have provided a software that allows deep customization options.

The first tab is called 'assign buttons' and it does just that. Using a drop down menu you can assign each button a standard keyboard key, or set it to perform a macro function. The second tab is called 'manage profiles' and here you can save different profiles for different games.

The third tab is used to program macro keys. This allows you to assign different combinations of keystrokes to one key. You can also customize the delay between different keystrokes. These macros can be imported or exported in case you require your macros on another computer.

The experience was not that pleasant. While the Nostromo feels comfortable in your hands, there are some design faults that seriously hinders performance. The Nostromo has no row of keys above the WASD cluster and since all FPS games by default use that numerical row for weapons switching, I constantly found myself hitting empty space where a numerical row would have been just like in a regular keyboard.

Crysis 2 only allows two to three weapons in single player so I use a mouse scroll wheel for that, but for Quake 3 this was a deal breaker where you can carry nearly 8 weapons. The scroll wheel on the Nostromo for this is nearly useless too since it's located way too near the WASD cluster.

For driving games like Dirt 2 it was a bit better since I didn't really feel the need for any other keys besides the WASD cluster.



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